/*
E:\720576\Bitmap\Game\Im_Game_Tetris_Block_06.h
	bmp file size:		1480
	bmp data offset:	1078
	bmp data width:		20
	bmp data height:	20
	bmp data size:		400
	RLE bmp data size:	360
*/


const unsigned char Im_Game_Tetris_Block_06[] __attribute__((section(".flash"))) =
{
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0x3e,0x3e,0x02,0x02,0x81,0x09,0x13,0x02
};
